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5.4 PAN TO STEREO BUSSES When PAN mode is selected using the buttons described in section 5.0, all 8 thumbnail images will display a slider showing the position of the Pan to the Stereo Busses for each channel. A numeric Pan position value appears above each slider. Double-tap on the slider to set the Pan position to Center. Text shows whether each channel is assigned to the ST, Mono or the LCR busses. . ST is displayed in red if the channel is assigned to the Stereo bus. . M is displayed in yellow if the channel is assigned to the Mono bus. . LCR is displayed in white if the channel is assigned to LCR. These text indicators are display-only and these assignments cannot be edited from StageMix. 5.4.1 Balance “BAL” will be displayed below the pan slider for Stereo Input channels. The pan slider is used to adjust the Balance. Mix and Matrix Busses provide a Balance control when they are configured as stereo pairs. “BAL” will be displayed below the pan slider when a Mix or Matrix Bus is configured as a stereo pair. 6.0 UTILITY The UTILITY button provides access to the following functions: . Mute Group Masters . Tap Tempo Press the [UTILITY] button on the left side of the Mixer window to enter this mode. To exit from the UTILITY mode, press the [UTILITY] button, another mode button, or any bank in the “Navigation/Meter Bridge”. 6.1 MUTE GROUP MASTERS 8 buttons are provided to function as Master switches for the console’s Mute Groups. Press [MUTE GROUP X] to mute channels assigned to that Mute Group. The button will appear red when a group is muted. The channel [ON] buttons in the Mixer Window will blink to indicate that a channel has been muted as part of a Mute Group. Note: assignment of channels to Mute Groups must be done in the console. 6.2 TAP TEMPO The Tap Tempo section in the UTILITY mode allows you to tap BPM values into effects in the console that include BPM parameters. Select the relevant effect from the list of 4 effects in the left side of this section. Effects which do not have a BPM parameter will be greyed out and cannot be selected. Tap on the large button on the right side of the Tap Tempo section. The BPM value will be calculated by StageMix and transmitted to the selected effects in the console. 6.2.1 Multi-Select Multiple effects can be selected allowing the BPM parameters to be set for all selected effects simultaneously. Set the MULTI-SELECT function to ON to enable selection of more than one effect simultaneously. The currently selected effects will be highlighted with white text on a blue background. Tap a highlighted effect to de-select it. Note: the Multi-Select function is only available when using iOS 5 or higher. 7.0 SCENE MEMORY The Current Scene Memory number and title (name) are displayed in the upper-left corner of the StageMix Mixer window. An “E” indicator will be displayed if the Scene has been edited since it was last stored or recalled. The Scene Memory area in the Mixer window also functions as a button which can be pressed to access the Scene Memory window. 7.1 CURRENT SCENE The Current Scene Memory number and title also appear in the upper part of the Scene Memory window. The Scene Comment also appears in this area. 7.2 DECREMENT / INCREMENT SCENE Buttons in the upper right part of the Scene window allow instant recall of the Previous and Next Scene relative to the current Scene. For example, if the Current Scene is 005, pressing the [INC SCENE] button will recall Scene 006 in the console. However, if Scene 006 is empty, the next highest Scene containing data will be recalled. Note: the [DEC SCENE] and [INC SCENE] buttons will only appear in the Scene window if the related preference has been enabled in the Setup window (refer to 8.7). 7.3 SCENE LIST When the Scene Memory window is accessed for the first time after launching StageMix, the Scene List will be sent from the console to StageMix. Note: if StageMix loses its Wi-Fi connection to the console, the Scene List will need to be sent from the console again after the connection is re-established. 12 Scenes can be viewed simultaneously in the Scene List. Drag up and down in the list to access other Scenes. The Current Scene will be indicated by a check mark to the right of the Scene Title (the current scene is also displayed in the upper left portion of the Scene screen). Empty Scene Memories locations will be displayed with a grey background. Scene titles that have not been sent from the console to StageMix will be indicated by a question mark. 7.4 SCENE RANGE If the console contains a large number of Scenes, it may take some time for the complete Scene List to be transmitted to StageMix. To minimize the time required to update the Scene List in StageMix, a Scene Range can be set so that only necessary Scenes are sent from the console to StageMix. By default, the Scene Range is set to the full range from Scene 0 to 300. By pressing the [SCENE RANGE] button, the user can define the range of Scenes that will be updated ...
Эта инструкция также подходит к моделям:Музыкальные инструменты - M7CL-32 (1.82 mb)
Музыкальные инструменты - M7CL-48 (1.82 mb)