STATUS 11110010 F2 Song position pointer DATA 0vvvvvvv vv Song position LSB 0vvvvvvv vv Song position MSB 7. TIMING CLOCK (F8) Reception If the automix TIME REFERENCE setting is MIDI CLOCK, this message is used to synchronize automix. It is also used to control effects. This message is transmitted 24 times per quarter note. STATUS 11111000 F8 Timing clock 8. START (FA) Reception This message is received if the automix TIME REFERENCE setting is MIDI CLOCK, and will start the automix. In actuality, automix will start when the next TIMING CLOCK is received after receiving the START message. STATUS 11111010 FA Start 9. CONTINUE (FB) Reception This message is received if the automix TIME REFERENCE setting is MIDI CLOCK, and will cause automix to start from the current song position. In actuality, automix will start when the next TIMING CLOCK is received after receiving the CONTINUE message. STATUS 11111011 FB Continue 10. STOP (FC) Reception This message is received if the automix TIME REFERENCE setting is MIDI CLOCK, and will cause automix to stop. STATUS 11111100 FC Stop DM2000 Version 2—Manual de Instrucciones Format Details 383 Format Details 383 ACTIVE SENSING (FE) Reception Once this message has been received, the failure to receive any message for an interval of 400 ms or longer will cause MIDI transmission to be initialized, such as by clearing the Running Status. STATUS 11111110 FE Active sensing 12. SYSTEM RESET (FF) Reception When this message is received, MIDI communications will be cleared, e.g., by clearing the Running Status. STATUS 11111111 FF System reset 13. SYSTEM EXCLUSIVE MESSAGE (F0) 13.1 MIDI TIME CODE (FULL MESSAGE) The Automix synchronizes these messages when they are received at a port specified by the TIME REFERENCE setting. 13.2 MIDI MACHINE CONTROL (MMC) These messages are transmitted when the Machine Control section of the DM2000 is operated. 13.3 BULK DUMP This message sends or receives the contents of various memories stored within the DM2000. The basic format is as follows. For DUMP DATA F0 43 0n 7E cc cc tt mm mm [Data ...] cs F7 For DUMP REQUEST F0 43 2n 7E tt mm mm F7 n Device Number cc cc DATA COUNT (the number of bytes that follow this, ending before the checksum) Model ID (for DM2000, 4C 4D 20 20 38 43 31 32) tt DATA TYPE mm mm DATA NUMBER cs CHECK SUM A unique header (Model ID) is used to determine whether the device is a DM2000. CHECK SUM is obtained by adding the bytes that follow BYTE COUNT (LOW) and end before CHECK SUM, taking the binary compliment of this sum, and then setting bit 7 to 0. CHECK SUM = (-sum)&0x7F The DM2000 can transmit and receive BULK data only if the size of a MIDI packet (F0 - F7) is 4096 bytes or smaller. If large data consists of multiple MIDI packets, they can be transferred sequentially. Reception This message is received if [Bulk RX] is ON and the [Rx CH] matches the device number included in the SUB STATUS. When a bulk dump is received, it is immediately written into the specified memory. When a bulk dump request is received, a bulk dump is immediately transmitted. Transmission This message is transmitted on the [Tx CH] by key operations in the [MIDI]-[ BULK DUMP] screen. A bulk dump is transmitted on the [Rx CH] in response to a bulk dump request. The data area is handled by converting seven words of 8-bit data into eight words of 7-bit data. Conversion from actual data into bulk data d[0~6]: actual data b[0~7]: bulk data b[0] = 0; for( I=0; I<7; I++){ if( d[I]&0x80){ b[0] |= 1<<(6-I); } b[I+1] = d[I]&0x7F; } Restoration from bulk data into actual data d[0~6]: actual data b[0~7]: bulk data for( I=0; I<7; I++){ b[0] <<= 1; d[I] = b[I+1]+(0x80&b[0]); } 13.3.1 Scene memory bulk dump format (compressed data) The DM2000 can transmit and receive scene memories in compressed form. STATUS 11110000 F0 System exclusive message ID No. 01000011 43 Manufacture's ID number (YAMAHA) SUB STATUS 0000nnnn 0n n=0-15 (Device number=MIDI Channel) FORMAT No. 01111110 7E Universal bulk dump COUNT HIGH 0ccccccc ch data count = ch * 128 + cl COUNT LOW 0ccccccc cl 01001100 4C 'L' 01001101 4D 'M' 00100000 20 ' ' 00100000 20 ' ' 00111000 38 '8' 01000011 43 'C' 00110001 31 '1' 00110010 32 '2' DATA NAME 01101101 6D 'm' 0mmmmmmm mh m=0-99, 256, 8192 (Scene0-99, EDIT BUFFER, UNDO) 0mmmmmmm ml Receive is effective 1-99, 256, 8192 BLOCK INFO.0ttttttt tt total block number (minimum number is 0) 0bbbbbbb bb current block number (0-total block number) DATA 0ddddddd ds Scene data of block[bb] : : 0ddddddd de CHECK SUM 0eeeeeee ee ee= (Invert ('L'+...+de)+1)&0x7F EOX 11110111 F7 End of exclusive 13.3.2 Scene memory bulk dump request format (compressed data) The second and third bytes of the DATA NAME indicate the scene number that is being requested. If this is 256, the data of the Edit Buffer will be bulk-dumped. If this is 8192, the data of the Undo Buffer will be bulk-dumped. STATUS 11110000 F0 System exclusive message ID No. 01000011 43 Manuf...