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Инструкция по эксплуатации Bogen, модель LUMDMU

Производитель: Bogen
Размер: 188.76 kb
Название файла: 696796b6-5e1e-48fa-b9f4-9273ba4fc417.pdf
Язык инструкции:en
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Фрагмент инструкции


Listening to Recorded Messages 1 Press the FUNC button until the display indicates monitor. NOTE: Use the front panel handset to listen to messages. MONITOR 2 Press the RUN button to select the message number. MSG-01 3 Press the FUNC key until the desired message number appears. MSG-11 As the message plays into the handset, the display counts down the message time. Press RUN to listen to the message. mm:ss Length of message. 4 DONE Done playing message. Playing Messages NOTE: If a contact closure comes in on the RJ-21 cable, the message sequence will stop. The contact closure message will play until the closure is removed. The sequence message will resume where it left off. Once messages have been recorded, they may be played over the paging system as described below. Messages can also be queued by a contact closure of one of the switch cable pair of the RJ-21 cable (See figure 5). 1 2 3 4 Press the FUNC button until PLAY is displayed. PLAY Press the RUN button. MSG-01 The first message is displayed. Press the FUNC button to select a message other than MSG-01 to play in. MSG-09 Press RUN to play the message. PLY-S09 Ply = Play, message #9 out off sequence. DEL-S09 Configured delay between the messages (see table 1). Playing Messages in Sequence NOTE: If a contact closure comes in on the RJ-21 cable, the message sequence will stop. The contact closure message will play until the closure is removed. The sequence message will resume where it left off. A group or sequence of messages can be played to the output channel. The maximum number of messages in a sequence can be up to 8 (determined by the DIP switch settings on the back panel). To add messages to the sequence simply repeat the PLAY command, selecting the message to be added each time. 1 Press the FUNC button until PLAY is displayed. PLAY 2 Press the RUN button. MSG-01 The first message is displayed. Press the FUNC button to select a message other than MSG-01 to play in: 3 MSG-09 4 Press RUN to play (and group) the message. PLY-S09 Ply = Play, S = sequence message #9. Repeat steps 1 through 4 to add up to 8 messages if you are configured for 8 (see page 9). 5 Adding a Time Delay Between Message Plays A time delay can be inserted before successive message plays. The amount of time depends on the maximum time delay set on the option DIP switch. 1 Press the FUNC button until DELAY appears. DELAY 2 Press the RUN button to display the message numbers. MSG-01 3 Press the FUNC button to select the message number to add the delay. MSG-04 4 5 Press the RUN button to display the delay times. DLY-0:05 Press the FUNC button to scroll the available delay times. DLY-0:30 6 7 30 second delay Press the RUN button to accept the selected delay time. DONE Repeat steps 1 through 6 to add delays to other message numbers. NOTE: A delay may only be selected for a message which has previously been recorded. Clearing a Message Sequence The message sequence can be cleared leaving the individual messages to be played separately. Press the FUNC button until PLAY is displayed PLAY Press the RUN button. MSG-01 Press the FUNC button until the following message is displayed. 1 2 3 MSG-00 This is the message abort number. Press RUN to clear the message sequence. 4 CLEARED DONE IDLE Checking Message Times The TIME function displays the time used for each message recorded. It also displays the remaining time available in system memory to record other messages. 1 Press the FUNC button until TIME appears. TIME 2 Press the RUN button (once) to view message numbers and recording time. MSG-01 Message number. mm:ss 3 Time used to record message in minutes and seconds. Once all messages and times are displayed, the display indicates: LEFT Amount of time left on the system to record other messages. 2:09 Available MDMU memory time in minutes and seconds. DONE Reset Delay Times to Default The INIT (initialize) function resets the operating parameters and delay time to the default setting of five seconds without effecting the recorded messages. 1 Press the FUNC button until INIT appears. INIT 2 Press the RUN button. SURE ? Verification of command. Press the RUN button again to initialize. 3 WAIT DONE Audio and Memory Tests Two diagnostics tests are built into the MDMU internal software. The audio test plays a 1000 Hz tone to the installed J1 output line. The memory test clears all recorded messages and internally writes and reads a number of test patterns to verify proper operation. Audio Test Press the FUNC button until TEST appears. 1 TEST 2 3 Press the RUN button to display the test options. AUD TEST Press the RUN button again to begin the test. 4 4 Press the FUNC button to end the continuous audio test. WAIT IDLE 1 Press the FUNC button until TEST appears. Memory Test TEST 2 3 4 Press the RUN button to display the test options. AUD TEST Press the FUNC button to select the memory test. MEM TEST Press the RUN button to initialize the test. SURE ? 5 6 Verification of memory test command. Press the...


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