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Инструкция по эксплуатации Nintendo, модель Final Fantasy VI Advance AGB-BZ6E-USA

Производитель: Nintendo
Размер: 1.18 mb
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Язык инструкции:en
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Select a category to view the list of known abilities. You can also cast magic spells by selecting “Magic" or equip magicite by selecting “Espers. " Casting Spells on the Entire Party Some magic spells can be cast on the entire party. Press either the L or R Button or +Control Pad Left or Right to select all party members, then press the A Button to cast the spell. Equip Select “Equip" from the main menu to view or change your characters' currently equipped weapons and armor. Keep in mind that the set of weapons and armor that each character can equip is different. Note: To view the entire party's current equipment, select “Equip" from the main menu, press +Control Pad Left or Right to select all party members, and then press the A Button. Character Attributes Equip Submenu Attributes that will be raised by equipping the selected item are shown in yellow, and those that will be lowered are shown in gray. Current Equipment Submenu Commands Equip Allows you to change the character's equipment. Select the desired location, and then choose a piece of equipment from the list. Optimize Automatically equips the items that will raise the character's attributes the most. Remove Allows you to remove individual pieces of equipment from the character. Remove All Removes all weapons and armor from the character. Equippable Items 2524 Relics Relics This menu allows you to view and change the relics equipped to each character. If a relic that affects the rules for equipping weapons or armor is equipped or removed, you will automatically be sent to the Equip menu (see p. 25). Note: To view the entire party's list of equipped relics, select “Relics" from the main menu, then press +Control Pad Left or Right to select all party members and press the A Button. About Relics Relics provide characters with various abilities when equipped. Each character can equip up to two relics. Some examples of relics and their effects are listed below. The Status screen displays various information about the character, such as his or her experience point totals, attributes, and current equipment. Status You can press the A Button on this screen to toggle the information displayed. Attributes Each character has the following attributes, which may be higher or lower than those others depending on the character's equipment. Sprint Shoes Doubles walking speed in towns and dungeons. Jeweled Ring Prevents petrification (see p. 39). Muscle Belt Provides a 50% bonus to max HP. Brigand's Glove Turns Locke's “ Steal" command into the more powerful " Gauntlet Allows a character to grip a weapon with both doubling its attack power. Knight's Code Causes a character to automatically cover wounded Strength Affects the amount of damage dealt by the character’s physical attacks. Speed Affects the amount of time between turns in combat. Stamina Affects HP recovery. Magic Affects the amount of damage dealt by the character's magical attacks. Attack The total power behind the character's physical attacks. 2726 Quicksave Quicksave Select a character and press the A Button twice to move the character from the front row to the back row, or vice versa (see p. 34). You can also press the A Button once to select a character, then select a different character to make them exchange places. Formation This menu allows you to adjust system settings, such as battle mode and window/font colors. Config This command allows you to temporarily save your game and quit playing at any point in time (see p. 13). Select this command to save your game to one of the three save files. You can only save your game from the overworld map or at a save point. Overworld Save Point Save 2928Bestiary Accessible via the Config menu as well as from the title screen the Bestiary allows you to view about the monsters you have defeated, such as their BATTLEBATTLEBATTLEBATTLEBATTLEBATTLE End of Battle The battle screen appears whenever you encounter enemies. Choose battle commands for each character from the menu to defeat the enemies before they defeat you. Active Time Battle (ATB) System Time is always flowing during battle. You will be prompted to choose battle commands for each party member whenever the character's ATB gauge becomes full. Time continues to flow even while you are selecting commands, so don't expect enemies to wait around while you decide what to do. If you set the battle mode to “ Wait" in the Config menu (see p. 28), time will stop while you are selecting abilities, items, or magic spells from submenus in battle. The higher a character's speed (see p. 27), Battle Commands (see pp. 32- 34) the faster his or her ATB gauge will fill. Characters' HP and ATB Gauges Once you defeat all of the enemies, the battle is over. You will receive money (gil), experience points, magic acquisition points, and sometimes items. Game Over If all of your party members are KO'd, petrified, or turned into zombies (see p. 39), the battle is lost and the game will end. You will then have to restart from...

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